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Around 4 years ago while working as a Network Administrator for a major speaker manufacturer in California I was given the job of setting up an entirely new division, which would be developing computer speaker systems from the ground up. During this time I came into contact with a brilliant Systems Engineer who introduced me to his concept of “Systems Unification”.
It was his idea that if we were to unify each unit within the division by purchasing machines from one manufacturer each with the same Operating System but each specifically set-up for the users needs and we were to couple that with servers loaded with the same Operating System from the same manufacturer than we would have a more efficient and cost effective network with less downtime and fewer system failures.
Since the company would be employing users who would span the spectrum from simple data entry to complex technical and graphic design we had to choose a company, which offered a wide range of machines that could be tailored to each of the users needs.
It was my job to research and find which software and hardware peripherals would best work with each machine. Taking into account reports of system crashes, efficient memory usage and a host of other factors. This became my training ground for learning how to blend elements together to make them work at their optimum. I had to know how each piece of software or hardware would interact with every other piece of hardware and software within the network and including our manufacturing division in China.
It took the two of us over two years to implement the entire plan. The final result became known as one of the most cost effective and an efficient network yet developed and was used as a model by many major companies throughout the world.
As I became more and more immersed in Flight simulators I discovered that the principals that I had learned could be applied to an individual machine which needed to be “unified” in order to get the maximum from particular software such as FS2004 (FS9) and now FSX.
I researched every available website and forum until I had learned to understand the operating principals of the simulator and how it interacts with all of the available motherboards, processors, operating systems, video cards, video card drivers, sound cards and sound card drivers.
I built system after system seeking to come up with real world answers to making the simulator function at its max even on what many would consider systems incapable of doing so. I have researched and sought out answers from the best manufacturers and designers and I have learned from the users what they need and want from their machines and simulators.
The results to date have been scores of satisfied customers many of whom had given up on their machines believing them to be incapable of ever achieving satisfactory performance.
Users of all skill levels who had previously thought their systems obsolete and could not even consider expensive upgrades have found that “system unification” has given them the ability to enjoy their gaming experience on a par with users with “high end” systems. High end users benefit from the increased stability and functionality of their systems.
The answers that you will find here are not based on “unrealistic bench marks or test scores” but on real life experience and real time testing of this unique and “special” game.
If you have any further questions or would like to discuss these issues further , please contact us either by email or through our forum.
Michael Greenblatt
Head Technician

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